Archive
I’ve been wanting to play with Layar, the augmented reality browser for iPhone 3GS and Android for a while. So I did. As a test case, I’ve created a layar for Noticings, the utterly awesome photography game created by my friends Tom and Tom. It lets you see and find Noticings near you (if there are some within a reasonable distance. It works. It’s nice. It’s available in Layar now. Why did I do this? You still have to ask? Well, I have a hunch that Layar might be one of the possible ways to... Read the rest of this post →
Brief outline of ideas for locative storytelling (more thoughts originating from here and here). Goal: To produce a locative storytelling experience, where strands of the story are triggered by the reader/listener’s location. Tech requirements: GPS-enabled mobile phone, or Google Maps’ new locator function, headphones, application running on Symbian or Windows Mobile (or preferably both…). Personnel: Writer or team of writers, developer, interface designer, voice actor. Issues: Low GPS penetration – few handsets currently but set to change rapidly – GMaps not yet accurate enough, at least outside large towns. Proposal: Create a downloadable application which runs... Read the rest of this post →
An update on some of the locative stuff I’ve been talking about… I did get that GPS unit, and thanks to quite a lot of Googling I’ve managed to hack it to my laptop to update my location on Google Maps (screenshot above) – which involved teaching myself rudimentary Python and exploiting my new, poor PHP skills. What I did learn was how fun technology on your own terms is; just as we’re moving past the stage of being passive consumers of TV and other media, so we’re taking control of technology at it’s most base level... Read the rest of this post →
I’ve been reading William Gibson‘s latest, Spook Country, and it’s been messing with my mind. I still consider myself a huge Gibson fan, although I confess I’ve found him a little cold and remote since around Idoru – the virtual space seems to be becoming more cluttered, and less thrilling as our reality comes ever more to resemble Gibson’s vision. Or at least, my reality. What has got me excited, however, is the novel’s focus on locative art, art that is bound up to physical locations through virtual technologies – virtual reality, geotagging, GPS tracking. I’ve been a... Read the rest of this post →
For Hire
Booktwo.org is the blog of James Bridle, a book and technology specialist with specific expertise in planning and producing web and new media projects for clients in publishing and the arts. If you'd like to hire me, have a look at my CV and portfolio, and feel free to get in touch.
I am also a member of the Really Interesting Group.
You can follow me on Twitter.
Speaking Engagements:
I am available for conferences and other events. For examples, see my talks at Interesting, Playful, South by Southwest, dConstruct and Tools of Change Frankfurt.
A complete list of talks, with links, is available.


